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HTML + CSS404

404 Borne d'arcade

Une borne d'arcade à écran cathodique où les briques forment un 404 ; la raquette joue seule jusqu'à ce que tu prennes la main.

Réglages

1x

Code

<!doctype html>
<html lang="es">
  <head>
    <meta charset="utf-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1" />
    <meta name="robots" content="noindex" />
    <title>404 · Page introuvable</title>
    <style>
      body { margin: 0; background: #000; }
      .n4-arcade {
        --accent: #ffd43b;
        --k: 1;
        position: fixed;
        inset: 0;
        z-index: 0;
        overflow: hidden;
        container-type: size;
        display: grid;
        place-items: center;
        background: #000;
        color: #f5f5f7;
        font-family: -apple-system,BlinkMacSystemFont,"SF Pro Display","Inter","Segoe UI",system-ui,sans-serif;
        -webkit-font-smoothing: antialiased;
        text-align: center;
        line-height: 1.4;
      }
      
      .n4-arcade *,.n4-arcade *::before,.n4-arcade *::after {
        box-sizing: border-box;
      }
      
      .n4-arcade .n4-copy {
        position: relative;
        z-index: 5;
        display: flex;
        flex-direction: column;
        align-items: center;
        gap: 1.6cqmin;
        width: 100%;
        max-width: 680px;
        padding: 0 6cqw;
      }
      
      .n4-arcade .n4-title {
        margin: 0;
        font-size: clamp(17px,4.2cqmin,36px);
        font-weight: 600;
        letter-spacing: -.02em;
        line-height: 1.15;
        text-wrap: balance;
      }
      
      .n4-arcade .n4-sub {
        margin: 0;
        max-width: 34em;
        font-size: clamp(13px,2.4cqmin,18px);
        color: #a1a1a6;
        text-wrap: balance;
      }
      
      .n4-arcade .n4-tag {
        font: 600 clamp(10px,1.9cqmin,13px)/1 ui-monospace,"SF Mono",Menlo,Consolas,monospace;
        letter-spacing: .16em;
        text-transform: uppercase;
        color: var(--accent);
      }
      
      .n4-arcade .n4-cta {
        margin-top: 1.8cqmin;
        display: inline-flex;
        align-items: center;
        gap: .5em;
        padding: .85em 1.5em;
        border-radius: 999px;
        background: #f5f5f7;
        color: #000;
        font-size: clamp(13px,2.2cqmin,16px);
        font-weight: 600;
        text-decoration: none;
        transition: transform .3s cubic-bezier(.25,.1,.25,1),box-shadow .3s cubic-bezier(.25,.1,.25,1);
      }
      
      .n4-arcade .n4-cta:hover {
        transform: translateY(-2px);
        box-shadow: 0 12px 32px -10px var(--accent);
      }
      
      .n4-arcade .n4-cta:focus-visible {
        outline: 2px solid var(--accent);
        outline-offset: 3px;
      }
      
      .n4-arcade .n4-stars,.n4-arcade .n4-stars2 {
        position: absolute;
        inset: -4%;
        pointer-events: none;
      }
      
      .n4-arcade .n4-stars {
        background-image: radial-gradient(1px 1px at 8% 12%,#fff 60%,transparent),radial-gradient(1px 1px at 22% 68%,#fff 60%,transparent),radial-gradient(1.5px 1.5px at 35% 24%,#fff 60%,transparent),radial-gradient(1px 1px at 48% 82%,#fff 60%,transparent),radial-gradient(1px 1px at 57% 9%,#fff 60%,transparent),radial-gradient(1.5px 1.5px at 66% 44%,#fff 60%,transparent),radial-gradient(1px 1px at 74% 72%,#fff 60%,transparent),radial-gradient(1px 1px at 86% 18%,#fff 60%,transparent),radial-gradient(1.5px 1.5px at 93% 58%,#fff 60%,transparent),radial-gradient(1px 1px at 14% 42%,#fff 60%,transparent),radial-gradient(1px 1px at 40% 55%,#fff 60%,transparent),radial-gradient(1px 1px at 81% 90%,#fff 60%,transparent),radial-gradient(1px 1px at 4% 88%,#fff 60%,transparent),radial-gradient(1px 1px at 62% 30%,#fff 60%,transparent);
        opacity: .75;
        animation: n4-arcade-tw calc(5s / var(--k)) ease-in-out infinite alternate;
      }
      
      .n4-arcade .n4-stars2 {
        background-image: radial-gradient(2px 2px at 18% 30%,rgba(255,255,255,.9) 50%,transparent),radial-gradient(1.5px 1.5px at 72% 20%,rgba(255,255,255,.8) 50%,transparent),radial-gradient(2px 2px at 30% 85%,rgba(255,255,255,.7) 50%,transparent),radial-gradient(1.5px 1.5px at 88% 70%,rgba(255,255,255,.8) 50%,transparent),radial-gradient(2px 2px at 52% 60%,rgba(255,255,255,.6) 50%,transparent),radial-gradient(1.5px 1.5px at 6% 55%,rgba(255,255,255,.8) 50%,transparent);
        opacity: .55;
        animation: n4-arcade-tw calc(7s / var(--k)) ease-in-out infinite alternate-reverse;
      }
      
      .n4-arcade [data-depth] {
        transition: transform .9s cubic-bezier(.2,.7,.2,1);
      }
      
      @keyframes n4-arcade-tw {
        from {
          opacity: .3;
        }
      }
      
      @keyframes n4-arcade-spin {
        to {
          transform: rotate(1turn);
        }
      }
      
      @keyframes n4-arcade-fade {
        from {
          opacity: 0;
          transform: translateY(10px);
        }
      }
      
      @media (prefers-reduced-motion:reduce) {
        .n4-arcade *,.n4-arcade *::before,.n4-arcade *::after {
          animation: none!important;
          transition: none!important;
        }
      }
      
      .n4-arcade {
        background: radial-gradient(circle at 30% 30%,rgba(255,93,93,.18) 0 .5cqmin,transparent .6cqmin) 0 0/8cqmin 8cqmin,radial-gradient(circle at 70% 70%,rgba(77,171,247,.18) 0 .45cqmin,transparent .55cqmin) 0 0/6cqmin 6cqmin,radial-gradient(circle at 50% 20%,rgba(255,212,59,.14) 0 .35cqmin,transparent .45cqmin) 0 0/5cqmin 5cqmin,radial-gradient(70% 60% at 50% 30%,#151c2f,#06080f 75%);
        color: #eef3ff;
      }
      
      .n4-arcade .n4-cab {
        width: min(62cqmin,430px);
        font-size: min(2cqmin,14px);
        margin-bottom: 1.6cqmin;
        padding: 1em 1.2em 1.3em;
        border-radius: 1.4em 1.4em .8em .8em;
        background: linear-gradient(#25252c,#111115);
        box-shadow: inset 0 0 0 .2em #34343d,0 2em 3em -1.5em #000;
      }
      
      .n4-arcade .n4-marq {
        margin: 0 0 .7em;
        padding: .5em;
        border-radius: .5em;
        background: linear-gradient(#0b0b0e,#18181d);
        font: 800 1.5em/1 ui-monospace,"SF Mono",Menlo,Consolas,monospace;
        letter-spacing: .16em;
        text-transform: uppercase;
        color: var(--accent);
        text-shadow: 0 0 .4em color-mix(in srgb,var(--accent) 70%,transparent);
        box-shadow: inset 0 0 0 .1em #2e2e36;
      }
      
      .n4-arcade .n4-hud {
        display: flex;
        align-items: baseline;
        gap: .5em;
        margin-bottom: .55em;
        padding: 0 .3em;
        font: 700 .85em/1 ui-monospace,"SF Mono",Menlo,Consolas,monospace;
        text-transform: uppercase;
        letter-spacing: .12em;
        color: #8e98ad;
      }
      
      .n4-arcade .n4-hud b {
        color: #eef3ff;
        font-size: 1.15em;
      }
      
      .n4-arcade .n4-hud b:first-of-type {
        margin-right: auto;
      }
      
      .n4-arcade .n4-screen {
        position: relative;
        overflow: hidden;
        border-radius: 1.2em/1em;
        background: #060b08;
        box-shadow: 0 0 0 .45em #0a0a0c,0 0 0 calc(.45em + 1px) #2b2b33;
      }
      
      .n4-arcade .n4-screen::after {
        content: "";
        position: absolute;
        inset: 0;
        pointer-events: none;
        border-radius: inherit;
        background: repeating-linear-gradient(rgba(0,0,0,.3) 0 1px,transparent 1px 3px),radial-gradient(120% 90% at 50% 50%,transparent 58%,rgba(0,0,0,.65));
        box-shadow: inset 0 0 2em rgba(120,255,170,.08);
      }
      
      .n4-arcade .n4-cv {
        display: block;
        width: 100%;
        height: auto;
        image-rendering: pixelated;
        cursor: ew-resize;
        touch-action: none;
        filter: saturate(1.15) contrast(1.05);
      }
      
      .n4-arcade .n4-cv:focus-visible {
        outline: 2px solid var(--accent);
        outline-offset: -4px;
      }
      
      .n4-arcade .n4-title {
        font-size: clamp(20px,5cqmin,42px);
        font-weight: 800;
        letter-spacing: -.03em;
      }
      
      .n4-arcade .n4-sub {
        color: #a3aec4;
      }
      
      .n4-arcade .n4-cta {
        background: var(--accent);
        color: #14110a;
      }
    </style>
  </head>
  <body>
    <main class="n4-arcade">
      <div class="n4-copy">
        <div class="n4-cab">
          <p class="n4-marq" aria-hidden="true">Casse le 404</p>
          <div class="n4-hud" aria-hidden="true"><span>Points</span><b class="n4-score" translate="no">000</b><span>Vies</span><b translate="no">∞</b></div>
          <div class="n4-screen"><canvas class="n4-cv" width="260" height="160" tabindex="0" role="img" aria-label="Casse-briques : déplace la raquette avec les flèches ou le pointeur"></canvas></div>
        </div>
        <h1 class="n4-title">Partie terminée pour cette page.</h1>
        <p class="n4-sub">Le niveau que tu cherches n'est plus dans la borne. Casse quelques briques ou retourne au menu principal.</p>
        <a class="n4-cta" href="/">Retour au menu</a>
      </div>
    </main>
    <script>
      document.querySelectorAll(".n4-arcade").forEach((el) => {
        const cv = el.querySelector(".n4-cv");
        const ctx = cv.getContext("2d");
        const score = el.querySelector(".n4-score");
        const rm = matchMedia("(prefers-reduced-motion: reduce)").matches;
        const k = parseFloat(getComputedStyle(el).getPropertyValue("--k")) || 1;
        const W = 260, H = 160, BW = 18, BH = 8;
        const GLYPH = { "4": ["101", "101", "111", "001", "001"], "0": ["111", "101", "101", "101", "111"] };
        const COLS = ["#ff5d5d", "#ff9f43", "#ffd43b", "#51cf66", "#4dabf7"];
        let bricks = [];
        const build = () => {
          bricks = [];
          let gx = 0;
          for (const ch of "404") {
            GLYPH[ch].forEach((row, y) => row.split("").forEach((b, x) => { if (b === "1") bricks.push({ x: 21 + (gx + x) * 20, y: 16 + y * 10, c: COLS[y], on: true }); }));
            gx += 4;
          }
        };
        let px = W / 2, target = W / 2, manual = 0, pts = 0, raf = 0, last = 0, started = !rm;
        const ball = { x: W / 2, y: H - 30, vx: 1.2, vy: -1.6 };
        const reset = () => { ball.x = px; ball.y = H - 24; ball.vx = (Math.random() < 0.5 ? -1 : 1) * 1.2; ball.vy = -1.6; };
        const step = (f) => {
          const now = performance.now();
          if (now > manual) target = ball.x + Math.sin(now / 700) * 10;
          px += (target - px) * (now > manual ? 0.14 : 0.4);
          px = Math.max(20, Math.min(W - 20, px));
          ball.x += ball.vx * f;
          ball.y += ball.vy * f;
          if (ball.x < 3 || ball.x > W - 3) { ball.vx *= -1; ball.x = Math.max(3, Math.min(W - 3, ball.x)); }
          if (ball.y < 3) ball.vy = Math.abs(ball.vy);
          if (ball.vy > 0 && ball.y > H - 15 && ball.y < H - 6 && Math.abs(ball.x - px) < 23) {
            ball.vy = -Math.abs(ball.vy);
            ball.vx = (ball.x - px) / 12;
            if (Math.abs(ball.vx) < 0.5) ball.vx = ball.vx < 0 ? -0.5 : 0.5;
          }
          if (ball.y > H + 6) reset();
          for (const b of bricks) {
            if (b.on && ball.x > b.x - 2 && ball.x < b.x + BW + 2 && ball.y > b.y - 2 && ball.y < b.y + BH + 2) {
              b.on = false;
              ball.vy *= -1;
              pts += 10;
              score.textContent = String(pts).padStart(3, "0");
              break;
            }
          }
          if (bricks.every((b) => !b.on)) build();
        };
        const draw = () => {
          ctx.fillStyle = "#060b08";
          ctx.fillRect(0, 0, W, H);
          for (const b of bricks) {
            if (!b.on) continue;
            ctx.fillStyle = b.c;
            ctx.fillRect(b.x, b.y, BW, BH);
            ctx.fillStyle = "rgba(255,255,255,.28)";
            ctx.fillRect(b.x, b.y, BW, 2);
          }
          ctx.fillStyle = "#e9f5ec";
          ctx.fillRect(Math.round(px - 20), H - 12, 40, 5);
          ctx.fillRect(Math.round(ball.x - 2), Math.round(ball.y - 2), 4, 4);
        };
        const loop = (t) => {
          const f = last ? Math.min(3, (t - last) / 16.67) * k : 1;
          last = t;
          step(f);
          draw();
          raf = requestAnimationFrame(loop);
        };
        const start = () => { if (!started) { started = true; raf = requestAnimationFrame(loop); } };
        cv.addEventListener("pointermove", (e) => {
          const r = cv.getBoundingClientRect();
          target = ((e.clientX - r.left) / r.width) * W;
          manual = performance.now() + 3000;
        });
        cv.addEventListener("pointerdown", start);
        cv.addEventListener("keydown", (e) => {
          if (e.key !== "ArrowLeft" && e.key !== "ArrowRight") return;
          e.preventDefault();
          target = px + (e.key === "ArrowLeft" ? -26 : 26);
          manual = performance.now() + 3000;
          start();
        });
        build();
        draw();
        if (started) raf = requestAnimationFrame(loop);
      });
    </script>
  </body>
</html>

Prompt pour l’IA

Collez-le dans ChatGPT, Claude ou Cursor : le bloc sera adapté à votre projet avec ces réglages, même sans React.

Version Markdown avec tout le code, pour les assistants IA

Plus dans 404

Voir tout : 404

Où l’utiliser

Cette page d'erreur glisse un petit casse-briques dans une borne d'arcade avec fronton lumineux, lignes de balayage et écran cathodique bombé. Les briques dessinent un 404 en pixels sur cinq rangées colorées, la balle rebondit toute seule et la raquette la suit, donc la page vit même sans personne.

Passe le pointeur sur l'écran ou appuie sur les flèches et tu contrôles la raquette quelques secondes. Les points s'affichent en haut. Le jeu tourne sur un petit canvas et, en mouvement réduit, attend ton premier geste.