React + MotionLiquid Glass

Glass tab bar

A floating glass tab bar where the active pill slides to the next tab and stretches on the way.

Settings

20px
12%
25%

Code

import { useState, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { motion } from "framer-motion";
import { Compass, Home, Library, Search } from "lucide-react";

type Wallpaper = "aurora" | "sunset" | "ocean" | "light";

const spring = { type: "spring" as const, stiffness: 400, damping: 30 };

const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
  aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
  sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
  ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
  light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};

const blobPositions = [
  ["-10%", "-15%"],
  ["45%", "5%"],
  ["5%", "50%"],
];

const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";

const glassCss = `
.lg-font {
  font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
  -webkit-font-smoothing: antialiased;
}
.lg-glass {
  position: relative;
  overflow: hidden;
  background: rgba(255, 255, 255, var(--lg-a, 0.12));
  -webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.5),
    inset 0 -1px 0 rgba(255, 255, 255, 0.1),
    inset 0 0 20px rgba(255, 255, 255, 0.08),
    0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 2;
  padding: 1px;
  border-radius: inherit;
  pointer-events: none;
  background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
  mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 1;
  border-radius: inherit;
  pointer-events: none;
  opacity: var(--lg-hover, 0);
  transition: opacity 0.3s;
  background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
  --lg-hover: 1;
}
.lg-text {
  color: #fff;
  text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
  color: #1d1d1f;
  text-shadow: none;
}
@keyframes lg-drift {
  0%, 100% { transform: translate(0, 0) scale(1); }
  33% { transform: translate(8%, -6%) scale(1.12); }
  66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;

// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
  const r = e.currentTarget.getBoundingClientRect();
  e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
  e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}

interface StageProps {
  bg: Wallpaper;
  blur: number;
  opacity: number;
  shine: number;
  className?: string;
  children: ReactNode;
}

// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
  bg,
  blur,
  opacity,
  shine,
  className = "relative h-[560px] w-full",
  children,
}: StageProps) {
  const light = bg === "light";
  const wall = walls[bg] ?? walls.aurora;
  const vars = {
    "--lg-blur": `${blur}px`,
    "--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
    "--lg-shine": shine / 100,
  } as CSSProperties;

  return (
    <div
      className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
      style={vars}
    >
      <style>{glassCss}</style>
      <div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
        <div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
          {wall.blobs.map((color, i) => (
            <div
              key={i}
              className="absolute h-[75%] w-[75%] rounded-full"
              style={{
                left: blobPositions[i]?.[0],
                top: blobPositions[i]?.[1],
                background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
                opacity: light ? 1 : 0.9,
                animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
              }}
            />
          ))}
        </div>
        <div
          className="absolute inset-0"
          style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
        />
      </div>
      <div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
    </div>
  );
}

const tabs = [
  { icon: Home, label: "Home" },
  { icon: Compass, label: "Explore" },
  { icon: Library, label: "Library" },
  { icon: Search, label: "Search" },
];

interface GlassTabBarProps {
  bg?: Wallpaper;
  blur?: number;
  opacity?: number;
  shine?: number;
}

export default function GlassTabBar({
  bg = "aurora",
  blur = 20,
  opacity = 12,
  shine = 25,
}: GlassTabBarProps) {
  const glass = { bg, blur, opacity, shine };
  const [active, setActive] = useState(0);

  return (
    <Stage {...glass}>
      <div className="absolute inset-x-0 bottom-6 flex justify-center">
        <div onMouseMove={track} className="lg-glass flex rounded-full p-1">
          {tabs.map(({ icon: Icon, label }, i) => (
            <motion.button
              key={label}
              type="button"
              aria-pressed={active === i}
              onClick={() => setActive(i)}
              whileTap={{ scale: 0.92 }}
              transition={spring}
              className="lg-text relative z-[3] flex h-[54px] w-[74px] flex-col items-center justify-center gap-0.5"
            >
              {active === i && (
                // La key cambia en cada pulsación para repetir el estirón de la píldora
                <motion.span
                  key={`pill-${active}`}
                  layoutId="lg-tab-pill"
                  className="absolute inset-0 rounded-full"
                  initial={{ scaleX: 1 }}
                  animate={{ scaleX: [1, 1.15, 1] }}
                  transition={{
                    layout: spring,
                    scaleX: { duration: 0.45, ease: [0.25, 0.1, 0.25, 1] },
                  }}
                  style={{
                    background: "rgba(255,255,255,.22)",
                    boxShadow: "inset 0 1px 0 rgba(255,255,255,.55), 0 2px 8px rgba(0,0,0,.08)",
                  }}
                />
              )}
              <Icon className="relative h-[22px] w-[22px]" strokeWidth={1.75} />
              <span className="relative text-[11px] font-medium">{label}</span>
            </motion.button>
          ))}
        </div>
      </div>
    </Stage>
  );
}

Prompt for AI

Paste it into ChatGPT, Claude or Cursor and it will adapt the block to your project with these settings, even if you don’t use React.

More in Liquid Glass

Where to use it

Think of the bottom navigation of a mobile web app: home, explore, library and search in a podcast app, or menu, orders and profile in a food delivery PWA. This glass tab bar floats above the content, and the pill that marks the current tab stretches as it travels, like on iOS.

Four tabs is the sweet spot. With six the pill has little room to move and the labels start to feel cramped. Keep each label to one short word and let the icons do most of the talking.