Modo concentración
React + MotionLiquid Glass

Toggle de cristal

Un interruptor estilo iOS cuya bola de cristal se estira como una gota de agua al deslizarse.

Ajustes

20px
12%
25%

Código

import { useState, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { motion } from "framer-motion";

type Wallpaper = "aurora" | "sunset" | "ocean" | "light";

const spring = { type: "spring" as const, stiffness: 400, damping: 30 };

const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
  aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
  sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
  ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
  light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};

const blobPositions = [
  ["-10%", "-15%"],
  ["45%", "5%"],
  ["5%", "50%"],
];

const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";

const glassCss = `
.lg-font {
  font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
  -webkit-font-smoothing: antialiased;
}
.lg-glass {
  position: relative;
  overflow: hidden;
  background: rgba(255, 255, 255, var(--lg-a, 0.12));
  -webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.5),
    inset 0 -1px 0 rgba(255, 255, 255, 0.1),
    inset 0 0 20px rgba(255, 255, 255, 0.08),
    0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 2;
  padding: 1px;
  border-radius: inherit;
  pointer-events: none;
  background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
  mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 1;
  border-radius: inherit;
  pointer-events: none;
  opacity: var(--lg-hover, 0);
  transition: opacity 0.3s;
  background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
  --lg-hover: 1;
}
.lg-text {
  color: #fff;
  text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
  color: #1d1d1f;
  text-shadow: none;
}
@keyframes lg-drift {
  0%, 100% { transform: translate(0, 0) scale(1); }
  33% { transform: translate(8%, -6%) scale(1.12); }
  66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;

// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
  const r = e.currentTarget.getBoundingClientRect();
  e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
  e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}

interface StageProps {
  bg: Wallpaper;
  blur: number;
  opacity: number;
  shine: number;
  className?: string;
  children: ReactNode;
}

// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
  bg,
  blur,
  opacity,
  shine,
  className = "relative h-[560px] w-full",
  children,
}: StageProps) {
  const light = bg === "light";
  const wall = walls[bg] ?? walls.aurora;
  const vars = {
    "--lg-blur": `${blur}px`,
    "--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
    "--lg-shine": shine / 100,
  } as CSSProperties;

  return (
    <div
      className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
      style={vars}
    >
      <style>{glassCss}</style>
      <div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
        <div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
          {wall.blobs.map((color, i) => (
            <div
              key={i}
              className="absolute h-[75%] w-[75%] rounded-full"
              style={{
                left: blobPositions[i]?.[0],
                top: blobPositions[i]?.[1],
                background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
                opacity: light ? 1 : 0.9,
                animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
              }}
            />
          ))}
        </div>
        <div
          className="absolute inset-0"
          style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
        />
      </div>
      <div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
    </div>
  );
}

interface GlassToggleProps {
  label?: string;
  bg?: Wallpaper;
  blur?: number;
  opacity?: number;
  shine?: number;
}

export default function GlassToggle({
  label = "Modo concentración",
  bg = "aurora",
  blur = 20,
  opacity = 12,
  shine = 25,
}: GlassToggleProps) {
  const glass = { bg, blur, opacity, shine };
  const [on, setOn] = useState(true);
  const [moving, setMoving] = useState(false);

  // La gota se estira un momento mientras se desplaza
  const flip = () => {
    setMoving(true);
    setOn((o) => !o);
    setTimeout(() => setMoving(false), 180);
  };

  return (
    <Stage {...glass}>
      <div className="flex flex-col items-center gap-5">
        <motion.button
          type="button"
          role="switch"
          aria-checked={on}
          aria-label={label}
          onClick={flip}
          onMouseMove={track}
          whileTap={{ scale: 0.95 }}
          transition={spring}
          className="lg-glass rounded-full"
          style={{
            width: 64,
            height: 28,
            transition: "background-color .3s",
            ...(on ? { background: "#34c759" } : {}),
          }}
        >
          <motion.span
            className="absolute left-[2px] top-[2px] z-[3] block h-6 w-6 rounded-full"
            animate={{ x: on ? 36 : 0, scaleX: moving ? 1.3 : 1 }}
            transition={spring}
            style={{
              originX: on ? 1 : 0,
              background: "radial-gradient(circle at 35% 30%, #fff 0%, rgba(255,255,255,.92) 55%, rgba(240,240,245,.85) 100%)",
              boxShadow: "0 3px 8px rgba(0,0,0,.18), inset 0 -1px 2px rgba(0,0,0,.06), inset 0 1px 1px #fff",
            }}
          />
        </motion.button>
        <span className="lg-text text-[15px] font-medium">{label}</span>
      </div>
    </Stage>
  );
}

Prompt para IA

Pégalo en ChatGPT, Claude o Cursor y adaptará el bloque a tu proyecto con estos ajustes, aunque no uses React.

Más en Liquid Glass

Dónde usarlo

Las pantallas de ajustes son su sitio: el modo concentración de una app de productividad, las notificaciones de una app de entrenamiento o el modo oscuro de un blog. Si buscabas un toggle estilo iOS con algo más de carácter, la bola que se estira le da ese aire líquido sin distraer.

Escribe la etiqueta pensando en lo que pasa cuando está encendido, tipo «Modo concentración» y no «Activar». Un toggle debe actuar al momento; si algo necesita confirmación o un botón de guardar, una casilla es la opción honesta.