React + MotionLiquid Glass

Dynamic Island

Une pilule noire qui s’agrandit pour devenir un appel entrant, un lecteur de musique ou un minuteur.

Réglages

20px
12%
25%

Code

import { useEffect, useState, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { AnimatePresence, motion } from "framer-motion";
import { Phone, PhoneOff, Timer } from "lucide-react";

type Wallpaper = "aurora" | "sunset" | "ocean" | "light";

const spring = { type: "spring" as const, stiffness: 400, damping: 30 };

const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
  aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
  sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
  ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
  light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};

const blobPositions = [
  ["-10%", "-15%"],
  ["45%", "5%"],
  ["5%", "50%"],
];

const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";

const glassCss = `
.lg-font {
  font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
  -webkit-font-smoothing: antialiased;
}
.lg-glass {
  position: relative;
  overflow: hidden;
  background: rgba(255, 255, 255, var(--lg-a, 0.12));
  -webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.5),
    inset 0 -1px 0 rgba(255, 255, 255, 0.1),
    inset 0 0 20px rgba(255, 255, 255, 0.08),
    0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 2;
  padding: 1px;
  border-radius: inherit;
  pointer-events: none;
  background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
  mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 1;
  border-radius: inherit;
  pointer-events: none;
  opacity: var(--lg-hover, 0);
  transition: opacity 0.3s;
  background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
  --lg-hover: 1;
}
.lg-text {
  color: #fff;
  text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
  color: #1d1d1f;
  text-shadow: none;
}
@keyframes lg-drift {
  0%, 100% { transform: translate(0, 0) scale(1); }
  33% { transform: translate(8%, -6%) scale(1.12); }
  66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;

// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
  const r = e.currentTarget.getBoundingClientRect();
  e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
  e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}

interface StageProps {
  bg: Wallpaper;
  blur: number;
  opacity: number;
  shine: number;
  className?: string;
  children: ReactNode;
}

// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
  bg,
  blur,
  opacity,
  shine,
  className = "relative h-[560px] w-full",
  children,
}: StageProps) {
  const light = bg === "light";
  const wall = walls[bg] ?? walls.aurora;
  const vars = {
    "--lg-blur": `${blur}px`,
    "--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
    "--lg-shine": shine / 100,
  } as CSSProperties;

  return (
    <div
      className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
      style={vars}
    >
      <style>{glassCss}</style>
      <div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
        <div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
          {wall.blobs.map((color, i) => (
            <div
              key={i}
              className="absolute h-[75%] w-[75%] rounded-full"
              style={{
                left: blobPositions[i]?.[0],
                top: blobPositions[i]?.[1],
                background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
                opacity: light ? 1 : 0.9,
                animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
              }}
            />
          ))}
        </div>
        <div
          className="absolute inset-0"
          style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
        />
      </div>
      <div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
    </div>
  );
}

type Mode = "idle" | "call" | "music" | "timer";

const sizes: Record<Mode, { width: number; height: number; borderRadius: number }> = {
  idle: { width: 126, height: 37, borderRadius: 19 },
  call: { width: 350, height: 80, borderRadius: 40 },
  music: { width: 230, height: 37, borderRadius: 19 },
  timer: { width: 200, height: 37, borderRadius: 19 },
};

const labels: Record<Mode, string> = {
  idle: "Veille",
  call: "Appel",
  music: "Musique",
  timer: "Minuteur",
};

function Bars() {
  return (
    <div className="flex h-4 items-center gap-[3px]">
      {[0, 1, 2, 3].map((i) => (
        <motion.span
          key={i}
          className="w-[3px] rounded-full bg-[#ff6482]"
          animate={{ height: [5, 15, 7, 12, 5] }}
          transition={{ duration: 0.9 + i * 0.15, repeat: Infinity, ease: "easeInOut" }}
        />
      ))}
    </div>
  );
}

interface DynamicIslandProps {
  label?: string;
  bg?: Wallpaper;
  blur?: number;
  opacity?: number;
  shine?: number;
}

export default function DynamicIsland({
  label = "Laura García",
  bg = "aurora",
  blur = 20,
  opacity = 12,
  shine = 25,
}: DynamicIslandProps) {
  const glass = { bg, blur, opacity, shine };
  const [mode, setMode] = useState<Mode>("idle");
  const [sec, setSec] = useState(272);

  useEffect(() => {
    if (mode !== "timer") return;
    const t = setInterval(() => setSec((s) => (s > 0 ? s - 1 : 272)), 1000);
    return () => clearInterval(t);
  }, [mode]);

  return (
    <Stage {...glass}>
      <div className="absolute inset-x-0 top-5 flex justify-center">
        <motion.div
          animate={sizes[mode]}
          transition={spring}
          className="overflow-hidden bg-black text-white"
          style={{ maxWidth: "calc(100% - 24px)", boxShadow: "0 10px 30px rgba(0,0,0,.35)" }}
        >
          <AnimatePresence mode="popLayout" initial={false}>
            <motion.div
              key={mode}
              className="flex h-full w-full items-center justify-between px-2.5"
              initial={{ opacity: 0, scale: 0.9, filter: "blur(4px)" }}
              animate={{ opacity: 1, scale: 1, filter: "blur(0px)" }}
              exit={{ opacity: 0, scale: 0.9, filter: "blur(4px)" }}
              transition={spring}
            >
              {mode === "call" && (
                <>
                  <div className="flex min-w-0 items-center gap-3 pl-1">
                    <div className="grid h-[50px] w-[50px] shrink-0 place-items-center rounded-full bg-gradient-to-b from-[#a1a1aa] to-[#52525b] text-lg font-semibold">
                      {label.charAt(0)}
                    </div>
                    <div className="min-w-0">
                      <p className="text-[12px] text-white/55">mobile</p>
                      <p className="truncate text-[17px] font-semibold">{label}</p>
                    </div>
                  </div>
                  <div className="flex shrink-0 gap-2.5 pr-1">
                    <motion.button
                      type="button"
                      aria-label="Refuser"
                      whileTap={{ scale: 0.9 }}
                      transition={spring}
                      onClick={() => setMode("idle")}
                      className="grid h-[46px] w-[46px] place-items-center rounded-full bg-[#ff3b30]"
                    >
                      <PhoneOff className="h-5 w-5" fill="white" strokeWidth={1.5} />
                    </motion.button>
                    <motion.button
                      type="button"
                      aria-label="Accepter"
                      whileTap={{ scale: 0.9 }}
                      transition={spring}
                      onClick={() => setMode("idle")}
                      className="grid h-[46px] w-[46px] place-items-center rounded-full bg-[#34c759]"
                    >
                      <Phone className="h-5 w-5" fill="white" strokeWidth={1.5} />
                    </motion.button>
                  </div>
                </>
              )}
              {mode === "music" && (
                <>
                  <div
                    className="h-[25px] w-[25px] rounded-[7px]"
                    style={{ background: "linear-gradient(135deg,#f43f5e,#8b5cf6)" }}
                  />
                  <Bars />
                </>
              )}
              {mode === "timer" && (
                <>
                  <Timer className="h-[18px] w-[18px] text-[#ff9f0a]" strokeWidth={2} />
                  <span className="pr-1.5 text-[16px] font-semibold tabular-nums text-[#ff9f0a]">
                    {Math.floor(sec / 60)}:{String(sec % 60).padStart(2, "0")}
                  </span>
                </>
              )}
            </motion.div>
          </AnimatePresence>
        </motion.div>
      </div>
      <div className="mt-16 flex flex-wrap justify-center gap-2">
        {(Object.keys(labels) as Mode[]).map((m) => (
          <motion.button
            key={m}
            type="button"
            aria-pressed={mode === m}
            onMouseMove={track}
            onClick={() => setMode(m)}
            whileTap={{ scale: 0.95 }}
            transition={spring}
            className="lg-glass lg-text h-9 rounded-full px-4 text-[14px] font-medium"
            style={mode === m ? { background: "rgba(255,255,255,.3)" } : {}}
          >
            <span className="relative z-[3]">{labels[m]}</span>
          </motion.button>
        ))}
      </div>
    </Stage>
  );
}

Prompt pour l’IA

Collez-le dans ChatGPT, Claude ou Cursor : le bloc sera adapté à votre projet avec ces réglages, même sans React.

Plus dans Liquid Glass

Où l’utiliser

Une Dynamic Island en React est une jolie façon d’afficher un seul statut en direct en haut de votre application web : le compte à rebours d’un minuteur de cuisine, le morceau en cours sur le site d’un groupe ou un appel dans une démo. Sur la page d’une appli iPhone, tout le monde saisit la référence.

Réservez-la aux états courts qui se lisent d’un coup d’œil, pas aux textes qu’on doit lire posément. Une seule chose à la fois : si deux événements se disputent l’îlot, affichez le plus urgent et gardez l’autre en attente.