Toggle en verre
Un interrupteur façon iOS dont la bille de verre s’étire comme une goutte d’eau en glissant.
Réglages
Code
import { useState, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { motion } from "framer-motion";
type Wallpaper = "aurora" | "sunset" | "ocean" | "light";
const spring = { type: "spring" as const, stiffness: 400, damping: 30 };
const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};
const blobPositions = [
["-10%", "-15%"],
["45%", "5%"],
["5%", "50%"],
];
const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";
const glassCss = `
.lg-font {
font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
-webkit-font-smoothing: antialiased;
}
.lg-glass {
position: relative;
overflow: hidden;
background: rgba(255, 255, 255, var(--lg-a, 0.12));
-webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
box-shadow:
inset 0 1px 0 rgba(255, 255, 255, 0.5),
inset 0 -1px 0 rgba(255, 255, 255, 0.1),
inset 0 0 20px rgba(255, 255, 255, 0.08),
0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
content: "";
position: absolute;
inset: 0;
z-index: 2;
padding: 1px;
border-radius: inherit;
pointer-events: none;
background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
content: "";
position: absolute;
inset: 0;
z-index: 1;
border-radius: inherit;
pointer-events: none;
opacity: var(--lg-hover, 0);
transition: opacity 0.3s;
background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
--lg-hover: 1;
}
.lg-text {
color: #fff;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
color: #1d1d1f;
text-shadow: none;
}
@keyframes lg-drift {
0%, 100% { transform: translate(0, 0) scale(1); }
33% { transform: translate(8%, -6%) scale(1.12); }
66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;
// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
const r = e.currentTarget.getBoundingClientRect();
e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}
interface StageProps {
bg: Wallpaper;
blur: number;
opacity: number;
shine: number;
className?: string;
children: ReactNode;
}
// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
bg,
blur,
opacity,
shine,
className = "relative h-[560px] w-full",
children,
}: StageProps) {
const light = bg === "light";
const wall = walls[bg] ?? walls.aurora;
const vars = {
"--lg-blur": `${blur}px`,
"--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
"--lg-shine": shine / 100,
} as CSSProperties;
return (
<div
className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
style={vars}
>
<style>{glassCss}</style>
<div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
<div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
{wall.blobs.map((color, i) => (
<div
key={i}
className="absolute h-[75%] w-[75%] rounded-full"
style={{
left: blobPositions[i]?.[0],
top: blobPositions[i]?.[1],
background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
opacity: light ? 1 : 0.9,
animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
}}
/>
))}
</div>
<div
className="absolute inset-0"
style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
/>
</div>
<div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
</div>
);
}
interface GlassToggleProps {
label?: string;
bg?: Wallpaper;
blur?: number;
opacity?: number;
shine?: number;
}
export default function GlassToggle({
label = "Mode concentration",
bg = "aurora",
blur = 20,
opacity = 12,
shine = 25,
}: GlassToggleProps) {
const glass = { bg, blur, opacity, shine };
const [on, setOn] = useState(true);
const [moving, setMoving] = useState(false);
// La gota se estira un momento mientras se desplaza
const flip = () => {
setMoving(true);
setOn((o) => !o);
setTimeout(() => setMoving(false), 180);
};
return (
<Stage {...glass}>
<div className="flex flex-col items-center gap-5">
<motion.button
type="button"
role="switch"
aria-checked={on}
aria-label={label}
onClick={flip}
onMouseMove={track}
whileTap={{ scale: 0.95 }}
transition={spring}
className="lg-glass rounded-full"
style={{
width: 64,
height: 28,
transition: "background-color .3s",
...(on ? { background: "#34c759" } : {}),
}}
>
<motion.span
className="absolute left-[2px] top-[2px] z-[3] block h-6 w-6 rounded-full"
animate={{ x: on ? 36 : 0, scaleX: moving ? 1.3 : 1 }}
transition={spring}
style={{
originX: on ? 1 : 0,
background: "radial-gradient(circle at 35% 30%, #fff 0%, rgba(255,255,255,.92) 55%, rgba(240,240,245,.85) 100%)",
boxShadow: "0 3px 8px rgba(0,0,0,.18), inset 0 -1px 2px rgba(0,0,0,.06), inset 0 1px 1px #fff",
}}
/>
</motion.button>
<span className="lg-text text-[15px] font-medium">{label}</span>
</div>
</Stage>
);
}
Prompt pour l’IA
Collez-le dans ChatGPT, Claude ou Cursor : le bloc sera adapté à votre projet avec ces réglages, même sans React.
Plus dans Liquid Glass
Où l’utiliser
Les pages de réglages sont son terrain naturel : le mode concentration d’une appli de productivité, les notifications d’une appli de sport ou le mode sombre d’un blog. Si vous cherchiez un toggle façon iOS avec un peu plus de caractère, la bille qui s’étire lui donne ce côté liquide sans distraire.
Rédigez le libellé en pensant à ce qui se passe quand il est activé, par exemple « Mode concentration » plutôt que « Activer ». Un toggle agit tout de suite ; si une action demande une confirmation ou un bouton Enregistrer, une case à cocher est plus honnête.