Mareas
Luna Vega
Lecteur de musique en verre
Un lecteur à pochette lumineuse, avec une barre qui s’épaissit sous le doigt et un fond aux couleurs de l’album.
Réglages
Code
import { useEffect, useState, type PointerEvent, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { motion } from "framer-motion";
import { Music2, Pause, Play, SkipBack, SkipForward, Volume2 } from "lucide-react";
type Wallpaper = "aurora" | "sunset" | "ocean" | "light";
const spring = { type: "spring" as const, stiffness: 400, damping: 30 };
const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};
const blobPositions = [
["-10%", "-15%"],
["45%", "5%"],
["5%", "50%"],
];
const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";
const glassCss = `
.lg-font {
font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
-webkit-font-smoothing: antialiased;
}
.lg-glass {
position: relative;
overflow: hidden;
background: rgba(255, 255, 255, var(--lg-a, 0.12));
-webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
box-shadow:
inset 0 1px 0 rgba(255, 255, 255, 0.5),
inset 0 -1px 0 rgba(255, 255, 255, 0.1),
inset 0 0 20px rgba(255, 255, 255, 0.08),
0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
content: "";
position: absolute;
inset: 0;
z-index: 2;
padding: 1px;
border-radius: inherit;
pointer-events: none;
background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
content: "";
position: absolute;
inset: 0;
z-index: 1;
border-radius: inherit;
pointer-events: none;
opacity: var(--lg-hover, 0);
transition: opacity 0.3s;
background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
--lg-hover: 1;
}
.lg-text {
color: #fff;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
color: #1d1d1f;
text-shadow: none;
}
@keyframes lg-drift {
0%, 100% { transform: translate(0, 0) scale(1); }
33% { transform: translate(8%, -6%) scale(1.12); }
66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;
// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
const r = e.currentTarget.getBoundingClientRect();
e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}
interface StageProps {
bg: Wallpaper;
blur: number;
opacity: number;
shine: number;
className?: string;
children: ReactNode;
}
// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
bg,
blur,
opacity,
shine,
className = "relative h-[560px] w-full",
children,
}: StageProps) {
const light = bg === "light";
const wall = walls[bg] ?? walls.aurora;
const vars = {
"--lg-blur": `${blur}px`,
"--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
"--lg-shine": shine / 100,
} as CSSProperties;
return (
<div
className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
style={vars}
>
<style>{glassCss}</style>
<div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
<div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
{wall.blobs.map((color, i) => (
<div
key={i}
className="absolute h-[75%] w-[75%] rounded-full"
style={{
left: blobPositions[i]?.[0],
top: blobPositions[i]?.[1],
background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
opacity: light ? 1 : 0.9,
animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
}}
/>
))}
</div>
<div
className="absolute inset-0"
style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
/>
</div>
<div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
</div>
);
}
const covers = [
{ t: "Mareas", a: "Luna Vega", c: ["#f43f5e", "#8b5cf6", "#f97316"] },
{ t: "Horizonte", a: "Norte", c: ["#06b6d4", "#3b82f6", "#10b981"] },
{ t: "Terciopelo", a: "Alba Ríos", c: ["#f59e0b", "#ec4899", "#7c3aed"] },
];
const DURATION = 214;
const fmt = (s: number) => `${Math.floor(s / 60)}:${String(Math.floor(s % 60)).padStart(2, "0")}`;
function seek(e: PointerEvent<HTMLDivElement>, set: (n: number) => void) {
const r = e.currentTarget.getBoundingClientRect();
set(Math.max(0, Math.min(1, (e.clientX - r.left) / r.width)));
}
interface MusicPlayerProps {
label?: string;
bg?: Wallpaper;
blur?: number;
opacity?: number;
shine?: number;
}
export default function MusicPlayer({
label = "Mareas",
bg = "aurora",
blur = 20,
opacity = 12,
shine = 25,
}: MusicPlayerProps) {
const glass = { bg, blur, opacity, shine };
const [index, setIndex] = useState(0);
const [play, setPlay] = useState(false);
const [progress, setProgress] = useState(0.32);
const [volume, setVolume] = useState(0.6);
const [grab, setGrab] = useState(false);
const cover = covers[index] ?? covers[0];
const c = cover ? cover.c : ["#fff", "#fff", "#fff"];
useEffect(() => {
if (!play) return;
const t = setInterval(() => setProgress((x) => (x >= 1 ? 0 : x + 0.004)), 250);
return () => clearInterval(t);
}, [play]);
return (
<Stage {...glass}>
{/* El fondo toma el color de la portada */}
<motion.div
className="pointer-events-none absolute inset-0"
animate={{
background: `radial-gradient(60% 60% at 50% 40%, ${c[0]}88, transparent 70%), radial-gradient(50% 50% at 80% 80%, ${c[1]}66, transparent 70%)`,
}}
transition={{ duration: 0.8 }}
/>
<div
onMouseMove={track}
className="lg-glass lg-text flex w-[340px] max-w-[calc(100vw-48px)] flex-col rounded-[34px] p-6"
style={{ height: 480 }}
>
<div className="relative z-[3] grid place-items-center">
<motion.div
animate={{ scale: play ? 1 : 0.88 }}
transition={spring}
className="relative aspect-square w-full overflow-hidden rounded-[22px]"
style={{ boxShadow: `0 20px 50px ${c[0]}80` }}
>
<motion.div
className="absolute -inset-1/2"
animate={{ rotate: 360 }}
transition={{ duration: 18, repeat: Infinity, ease: "linear" }}
style={{
background: `conic-gradient(from 0deg, ${c[0]}, ${c[1]}, ${c[2]}, ${c[0]})`,
filter: "blur(30px)",
}}
/>
<div className="absolute inset-0 grid place-items-center">
<Music2 className="h-14 w-14 text-white/70" strokeWidth={1.25} />
</div>
</motion.div>
</div>
<div className="relative z-[3] mt-5 flex items-end justify-between">
<div className="min-w-0">
<p className="truncate text-[20px] font-semibold tracking-[-0.01em]">
{index === 0 ? label : cover?.t}
</p>
<p className="text-[15px] opacity-65">{cover?.a}</p>
</div>
<div className="flex h-6 items-end gap-[3px]">
{[0, 1, 2, 3, 4].map((k) => (
<motion.span
key={k}
className="w-[3px] rounded-full bg-current"
animate={{ height: play ? [4, 20, 8, 16, 4] : 3, opacity: play ? 0.9 : 0.3 }}
transition={play ? { duration: 0.7 + k * 0.12, repeat: Infinity, ease: "easeInOut" } : spring}
/>
))}
</div>
</div>
<div className="relative z-[3] mt-4">
<div
className="flex h-5 cursor-pointer touch-none items-center"
onPointerEnter={() => setGrab(true)}
onPointerLeave={() => setGrab(false)}
onPointerDown={(e) => {
e.currentTarget.setPointerCapture(e.pointerId);
seek(e, setProgress);
}}
onPointerMove={(e) => {
if (e.buttons) seek(e, setProgress);
}}
>
<motion.div
animate={{ height: grab ? 10 : 5 }}
transition={spring}
className="w-full overflow-hidden rounded-full bg-white/25"
>
<div className="h-full bg-white/90" style={{ width: `${progress * 100}%` }} />
</motion.div>
</div>
<div className="flex justify-between text-[11px] tabular-nums opacity-60">
<span>{fmt(progress * DURATION)}</span>
<span>-{fmt((1 - progress) * DURATION)}</span>
</div>
</div>
<div className="relative z-[3] mt-2 flex items-center justify-center gap-10">
<motion.button
type="button"
aria-label="Précédent"
transition={spring}
whileTap={{ scale: 0.85 }}
onClick={() => {
setIndex((x) => (x + 2) % 3);
setProgress(0);
}}
>
<SkipBack className="h-7 w-7" fill="currentColor" strokeWidth={1.75} />
</motion.button>
<motion.button
type="button"
aria-label={play ? "Pause" : "Lire"}
transition={spring}
whileTap={{ scale: 0.85 }}
onClick={() => setPlay((x) => !x)}
>
{play ? (
<Pause className="h-10 w-10" fill="currentColor" strokeWidth={1.75} />
) : (
<Play className="h-10 w-10" fill="currentColor" strokeWidth={1.75} />
)}
</motion.button>
<motion.button
type="button"
aria-label="Suivant"
transition={spring}
whileTap={{ scale: 0.85 }}
onClick={() => {
setIndex((x) => (x + 1) % 3);
setProgress(0);
}}
>
<SkipForward className="h-7 w-7" fill="currentColor" strokeWidth={1.75} />
</motion.button>
</div>
<div className="relative z-[3] mt-auto flex items-center gap-3">
<Volume2 className="h-4 w-4 opacity-60" strokeWidth={1.75} />
<div
className="flex h-5 flex-1 cursor-pointer touch-none items-center"
onPointerDown={(e) => {
e.currentTarget.setPointerCapture(e.pointerId);
seek(e, setVolume);
}}
onPointerMove={(e) => {
if (e.buttons) seek(e, setVolume);
}}
>
<div className="h-[5px] w-full overflow-hidden rounded-full bg-white/25">
<div className="h-full bg-white/90" style={{ width: `${volume * 100}%` }} />
</div>
</div>
</div>
</div>
</Stage>
);
}
Prompt pour l’IA
Collez-le dans ChatGPT, Claude ou Cursor : le bloc sera adapté à votre projet avec ces réglages, même sans React.
Plus dans Liquid Glass
Où l’utiliser
Cette interface de lecteur audio convient à tout site où l’on appuie sur lecture : la page d’un groupe ou d’un DJ, la fiche d’un épisode de podcast, une appli de méditation ou la playlist d’un site de mariage. Le fond reprend les couleurs de chaque pochette et la barre grossit au survol.
Reliez-le à un vrai élément audio : la durée, l’avance et le volume se branchent presque tels quels. La lueur rend mieux avec des pochettes vives ; avec des pochettes sombres, baissez le flou pour que la carte ne devienne pas terne.