Opciones

React + MotionLiquid Glass

Glass bottom sheet

A draggable glass sheet with a handle and three snap heights, while the page behind shrinks back like on iOS.

Settings

20px
12%
25%

Code

import { useEffect, useRef, useState, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { motion } from "framer-motion";
import { Cloud, Copy, Share2, Star, Trash2, Zap, type LucideIcon } from "lucide-react";

type Wallpaper = "aurora" | "sunset" | "ocean" | "light";

const spring = { type: "spring" as const, stiffness: 400, damping: 30 };

const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
  aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
  sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
  ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
  light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};

const blobPositions = [
  ["-10%", "-15%"],
  ["45%", "5%"],
  ["5%", "50%"],
];

const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";

const glassCss = `
.lg-font {
  font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
  -webkit-font-smoothing: antialiased;
}
.lg-glass {
  position: relative;
  overflow: hidden;
  background: rgba(255, 255, 255, var(--lg-a, 0.12));
  -webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.5),
    inset 0 -1px 0 rgba(255, 255, 255, 0.1),
    inset 0 0 20px rgba(255, 255, 255, 0.08),
    0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 2;
  padding: 1px;
  border-radius: inherit;
  pointer-events: none;
  background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
  mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 1;
  border-radius: inherit;
  pointer-events: none;
  opacity: var(--lg-hover, 0);
  transition: opacity 0.3s;
  background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
  --lg-hover: 1;
}
.lg-text {
  color: #fff;
  text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
  color: #1d1d1f;
  text-shadow: none;
}
@keyframes lg-drift {
  0%, 100% { transform: translate(0, 0) scale(1); }
  33% { transform: translate(8%, -6%) scale(1.12); }
  66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;

// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
  const r = e.currentTarget.getBoundingClientRect();
  e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
  e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}

interface StageProps {
  bg: Wallpaper;
  blur: number;
  opacity: number;
  shine: number;
  className?: string;
  children: ReactNode;
}

// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
  bg,
  blur,
  opacity,
  shine,
  className = "relative h-[560px] w-full",
  children,
}: StageProps) {
  const light = bg === "light";
  const wall = walls[bg] ?? walls.aurora;
  const vars = {
    "--lg-blur": `${blur}px`,
    "--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
    "--lg-shine": shine / 100,
  } as CSSProperties;

  return (
    <div
      className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
      style={vars}
    >
      <style>{glassCss}</style>
      <div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
        <div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
          {wall.blobs.map((color, i) => (
            <div
              key={i}
              className="absolute h-[75%] w-[75%] rounded-full"
              style={{
                left: blobPositions[i]?.[0],
                top: blobPositions[i]?.[1],
                background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
                opacity: light ? 1 : 0.9,
                animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
              }}
            />
          ))}
        </div>
        <div
          className="absolute inset-0"
          style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
        />
      </div>
      <div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
    </div>
  );
}

const options: { icon: LucideIcon; label: string }[] = [
  { icon: Share2, label: "Share" },
  { icon: Copy, label: "Copy link" },
  { icon: Star, label: "Add to Favorites" },
  { icon: Zap, label: "Shortcuts" },
  { icon: Cloud, label: "Save to cloud" },
  { icon: Trash2, label: "Delete" },
];

interface SheetProps {
  label?: string;
  bg?: Wallpaper;
  blur?: number;
  opacity?: number;
  shine?: number;
}

export default function Sheet({
  label = "Open options",
  bg = "aurora",
  blur = 20,
  opacity = 12,
  shine = 25,
}: SheetProps) {
  const glass = { bg, blur, opacity, shine };
  const ref = useRef<HTMLDivElement>(null);
  const [h, setH] = useState(600);
  const [snap, setSnap] = useState<number | null>(null);

  useEffect(() => {
    const el = ref.current;
    if (!el) return;
    const ro = new ResizeObserver(() => setH(el.clientHeight));
    ro.observe(el);
    return () => ro.disconnect();
  }, []);

  // Tres alturas de anclaje: 30 %, 55 % y 92 % del contenedor
  const snaps = [h * 0.3, h * 0.55, h * 0.92];
  const height = snap === null ? 0 : snaps[snap] ?? 0;

  return (
    <Stage {...glass}>
      <div ref={ref} className="absolute inset-0 overflow-hidden bg-black">
        <motion.div
          className="absolute inset-0 origin-top overflow-hidden"
          animate={{
            scale: snap === null ? 1 : 0.94,
            borderRadius: snap === null ? 0 : 22,
            y: snap === null ? 0 : 12,
          }}
          transition={spring}
        >
          <div className="absolute inset-0" style={{ background: "inherit" }} />
          <Stage {...glass} className="absolute inset-0">
            <motion.button
              type="button"
              onMouseMove={track}
              whileTap={{ scale: 0.95 }}
              transition={spring}
              onClick={() => setSnap(1)}
              className="lg-glass lg-text h-12 rounded-full px-6 text-[16px] font-semibold"
            >
              <span className="relative z-[3]">{label}</span>
            </motion.button>
          </Stage>
          <motion.div
            className="pointer-events-none absolute inset-0 bg-black"
            animate={{ opacity: snap === null ? 0 : 0.35 }}
            transition={spring}
          />
        </motion.div>

        {snap !== null && <div className="absolute inset-0" onClick={() => setSnap(null)} />}

        <motion.div
          drag="y"
          dragConstraints={{ top: 0, bottom: 0 }}
          dragElastic={0.6}
          onDragEnd={(_, info) => {
            // Altura proyectada según el arrastre y la inercia; se ancla a la más cercana
            const cur = height - info.offset.y - info.velocity.y * 0.15;
            if (cur < (snaps[0] ?? 0) * 0.6) return setSnap(null);
            let best = 0;
            snaps.forEach((s, k) => {
              if (Math.abs(s - cur) < Math.abs((snaps[best] ?? 0) - cur)) best = k;
            });
            setSnap(best);
          }}
          animate={{ height, opacity: snap === null ? 0 : 1 }}
          transition={spring}
          onMouseMove={track}
          className="lg-glass lg-text absolute inset-x-2 bottom-2 flex touch-none flex-col rounded-[34px]"
        >
          <div className="relative z-[3] mx-auto mt-2 h-[5px] w-9 cursor-grab rounded-full bg-current opacity-40" />
          <p className="relative z-[3] mt-3 px-5 text-[20px] font-semibold">Options</p>
          <div className="relative z-[3] mt-3 flex flex-col gap-2 overflow-hidden px-3">
            {options.map(({ icon: Icon, label: text }) => (
              <motion.button
                key={text}
                type="button"
                whileTap={{ scale: 0.95 }}
                transition={spring}
                onClick={() => setSnap(null)}
                className="flex h-12 shrink-0 items-center gap-3 rounded-[16px] px-4 text-left text-[16px]"
                style={{
                  background: "rgba(255,255,255,.14)",
                  boxShadow: "inset 0 1px 0 rgba(255,255,255,.3)",
                  color: text === "Delete" ? "#ff453a" : undefined,
                }}
              >
                <Icon className="h-5 w-5" strokeWidth={1.75} />
                {text}
              </motion.button>
            ))}
          </div>
        </motion.div>
      </div>
    </Stage>
  );
}

Prompt for AI

Paste it into ChatGPT, Claude or Cursor and it will adapt the block to your project with these settings, even if you don’t use React.

More in Liquid Glass

Where to use it

A bottom sheet in React is the natural home for secondary actions on mobile: the share menu of a recipe site, the filters of an online shop or the details of a place in a map app. You drag it by the handle, it snaps to three heights and the page behind steps back.

Put the action people use most at the top and anything destructive, like Delete, at the bottom in red. On a wide desktop screen a sheet rising from the bottom feels odd, so switch to a centered modal there.