React + MotionLiquid Glass

Glas-Tab-Bar

Schwebende Tab-Bar aus Glas, deren aktive Pille zum nächsten Tab gleitet und sich dabei streckt.

Einstellungen

20px
12%
25%

Code

import { useState, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { motion } from "framer-motion";
import { Compass, Home, Library, Search } from "lucide-react";

type Wallpaper = "aurora" | "sunset" | "ocean" | "light";

const spring = { type: "spring" as const, stiffness: 400, damping: 30 };

const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
  aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
  sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
  ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
  light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};

const blobPositions = [
  ["-10%", "-15%"],
  ["45%", "5%"],
  ["5%", "50%"],
];

const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";

const glassCss = `
.lg-font {
  font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
  -webkit-font-smoothing: antialiased;
}
.lg-glass {
  position: relative;
  overflow: hidden;
  background: rgba(255, 255, 255, var(--lg-a, 0.12));
  -webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.5),
    inset 0 -1px 0 rgba(255, 255, 255, 0.1),
    inset 0 0 20px rgba(255, 255, 255, 0.08),
    0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 2;
  padding: 1px;
  border-radius: inherit;
  pointer-events: none;
  background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
  mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 1;
  border-radius: inherit;
  pointer-events: none;
  opacity: var(--lg-hover, 0);
  transition: opacity 0.3s;
  background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
  --lg-hover: 1;
}
.lg-text {
  color: #fff;
  text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
  color: #1d1d1f;
  text-shadow: none;
}
@keyframes lg-drift {
  0%, 100% { transform: translate(0, 0) scale(1); }
  33% { transform: translate(8%, -6%) scale(1.12); }
  66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;

// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
  const r = e.currentTarget.getBoundingClientRect();
  e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
  e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}

interface StageProps {
  bg: Wallpaper;
  blur: number;
  opacity: number;
  shine: number;
  className?: string;
  children: ReactNode;
}

// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
  bg,
  blur,
  opacity,
  shine,
  className = "relative h-[560px] w-full",
  children,
}: StageProps) {
  const light = bg === "light";
  const wall = walls[bg] ?? walls.aurora;
  const vars = {
    "--lg-blur": `${blur}px`,
    "--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
    "--lg-shine": shine / 100,
  } as CSSProperties;

  return (
    <div
      className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
      style={vars}
    >
      <style>{glassCss}</style>
      <div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
        <div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
          {wall.blobs.map((color, i) => (
            <div
              key={i}
              className="absolute h-[75%] w-[75%] rounded-full"
              style={{
                left: blobPositions[i]?.[0],
                top: blobPositions[i]?.[1],
                background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
                opacity: light ? 1 : 0.9,
                animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
              }}
            />
          ))}
        </div>
        <div
          className="absolute inset-0"
          style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
        />
      </div>
      <div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
    </div>
  );
}

const tabs = [
  { icon: Home, label: "Start" },
  { icon: Compass, label: "Entdecken" },
  { icon: Library, label: "Mediathek" },
  { icon: Search, label: "Suchen" },
];

interface GlassTabBarProps {
  bg?: Wallpaper;
  blur?: number;
  opacity?: number;
  shine?: number;
}

export default function GlassTabBar({
  bg = "aurora",
  blur = 20,
  opacity = 12,
  shine = 25,
}: GlassTabBarProps) {
  const glass = { bg, blur, opacity, shine };
  const [active, setActive] = useState(0);

  return (
    <Stage {...glass}>
      <div className="absolute inset-x-0 bottom-6 flex justify-center">
        <div onMouseMove={track} className="lg-glass flex rounded-full p-1">
          {tabs.map(({ icon: Icon, label }, i) => (
            <motion.button
              key={label}
              type="button"
              aria-pressed={active === i}
              onClick={() => setActive(i)}
              whileTap={{ scale: 0.92 }}
              transition={spring}
              className="lg-text relative z-[3] flex h-[54px] w-[74px] flex-col items-center justify-center gap-0.5"
            >
              {active === i && (
                // La key cambia en cada pulsación para repetir el estirón de la píldora
                <motion.span
                  key={`pill-${active}`}
                  layoutId="lg-tab-pill"
                  className="absolute inset-0 rounded-full"
                  initial={{ scaleX: 1 }}
                  animate={{ scaleX: [1, 1.15, 1] }}
                  transition={{
                    layout: spring,
                    scaleX: { duration: 0.45, ease: [0.25, 0.1, 0.25, 1] },
                  }}
                  style={{
                    background: "rgba(255,255,255,.22)",
                    boxShadow: "inset 0 1px 0 rgba(255,255,255,.55), 0 2px 8px rgba(0,0,0,.08)",
                  }}
                />
              )}
              <Icon className="relative h-[22px] w-[22px]" strokeWidth={1.75} />
              <span className="relative text-[11px] font-medium">{label}</span>
            </motion.button>
          ))}
        </div>
      </div>
    </Stage>
  );
}

Prompt für KI

Füg ihn in ChatGPT, Claude oder Cursor ein und der Baustein wird mit diesen Einstellungen an dein Projekt angepasst, auch ohne React.

Mehr aus Liquid Glass

Wofür du ihn nutzen kannst

Denk an die untere Navigation einer mobilen Web-App: Start, Entdecken, Bibliothek und Suche in einer Podcast-App oder Speisekarte, Bestellungen und Profil bei einem Lieferdienst. Diese Tab-Bar aus Glas schwebt über dem Inhalt, und die Pille des aktiven Tabs dehnt sich beim Wechsel wie unter iOS.

Vier Tabs sind ideal. Bei sechs hat die Pille kaum Platz und die Beschriftungen wirken gequetscht. Halte jedes Label bei einem kurzen Wort und lass die Icons den Großteil erklären.