Opciones

React + MotionLiquid Glass

Glas-Bottom-Sheet

Ein Glas-Sheet mit Griff, das in drei Höhen einrastet, während die Seite dahinter wie unter iOS zurückweicht.

Einstellungen

20px
12%
25%

Code

import { useEffect, useRef, useState, type CSSProperties, type MouseEvent, type ReactNode } from "react";
import { motion } from "framer-motion";
import { Cloud, Copy, Share2, Star, Trash2, Zap, type LucideIcon } from "lucide-react";

type Wallpaper = "aurora" | "sunset" | "ocean" | "light";

const spring = { type: "spring" as const, stiffness: 400, damping: 30 };

const walls: Record<Wallpaper, { base: string; blobs: string[] }> = {
  aurora: { base: "#0b0b1a", blobs: ["#5b21b6", "#2563eb", "#ec4899"] },
  sunset: { base: "#1a0b14", blobs: ["#f97316", "#f43f5e", "#8b5cf6"] },
  ocean: { base: "#031a1f", blobs: ["#06b6d4", "#3b82f6", "#10b981"] },
  light: { base: "#f8fafc", blobs: ["#fed7aa", "#ddd6fe", "#bae6fd"] },
};

const blobPositions = [
  ["-10%", "-15%"],
  ["45%", "5%"],
  ["5%", "50%"],
];

const grain = "url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E\")";

const glassCss = `
.lg-font {
  font-family: -apple-system, BlinkMacSystemFont, "SF Pro Display", "Inter", sans-serif;
  -webkit-font-smoothing: antialiased;
}
.lg-glass {
  position: relative;
  overflow: hidden;
  background: rgba(255, 255, 255, var(--lg-a, 0.12));
  -webkit-backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  backdrop-filter: blur(var(--lg-blur, 20px)) saturate(180%);
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.5),
    inset 0 -1px 0 rgba(255, 255, 255, 0.1),
    inset 0 0 20px rgba(255, 255, 255, 0.08),
    0 8px 32px rgba(0, 0, 0, 0.18);
}
/* Borde de luz */
.lg-glass::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 2;
  padding: 1px;
  border-radius: inherit;
  pointer-events: none;
  background: linear-gradient(135deg, rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.05) 40%, rgba(255, 255, 255, 0.05) 60%, rgba(255, 255, 255, 0.4));
  mask: linear-gradient(#000 0 0) content-box exclude, linear-gradient(#000 0 0);
}
/* Reflejo que sigue al cursor (--x / --y los pone track()) */
.lg-glass::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 1;
  border-radius: inherit;
  pointer-events: none;
  opacity: var(--lg-hover, 0);
  transition: opacity 0.3s;
  background: radial-gradient(circle 140px at var(--x, 50%) var(--y, 0%), rgba(255, 255, 255, var(--lg-shine, 0.25)), transparent 70%);
}
.lg-glass:hover {
  --lg-hover: 1;
}
.lg-text {
  color: #fff;
  text-shadow: 0 1px 2px rgba(0, 0, 0, 0.18);
}
.lg-light .lg-text {
  color: #1d1d1f;
  text-shadow: none;
}
@keyframes lg-drift {
  0%, 100% { transform: translate(0, 0) scale(1); }
  33% { transform: translate(8%, -6%) scale(1.12); }
  66% { transform: translate(-6%, 7%) scale(0.94); }
}
`;

// Guarda la posición del cursor para el reflejo de .lg-glass::after
function track(e: MouseEvent<HTMLElement>) {
  const r = e.currentTarget.getBoundingClientRect();
  e.currentTarget.style.setProperty("--x", `${e.clientX - r.left}px`);
  e.currentTarget.style.setProperty("--y", `${e.clientY - r.top}px`);
}

interface StageProps {
  bg: Wallpaper;
  blur: number;
  opacity: number;
  shine: number;
  className?: string;
  children: ReactNode;
}

// Fondo de degradado animado sobre el que se ve el cristal
function Stage({
  bg,
  blur,
  opacity,
  shine,
  className = "relative h-[560px] w-full",
  children,
}: StageProps) {
  const light = bg === "light";
  const wall = walls[bg] ?? walls.aurora;
  const vars = {
    "--lg-blur": `${blur}px`,
    "--lg-a": light ? Math.min(0.6, opacity / 100 + 0.23) : opacity / 100,
    "--lg-shine": shine / 100,
  } as CSSProperties;

  return (
    <div
      className={`lg-font overflow-hidden rounded-[22px] ${className} ${light ? "lg-light" : ""}`}
      style={vars}
    >
      <style>{glassCss}</style>
      <div className="absolute inset-0 overflow-hidden" style={{ background: wall.base }}>
        <div className="absolute inset-0" style={{ filter: "blur(60px)" }}>
          {wall.blobs.map((color, i) => (
            <div
              key={i}
              className="absolute h-[75%] w-[75%] rounded-full"
              style={{
                left: blobPositions[i]?.[0],
                top: blobPositions[i]?.[1],
                background: `radial-gradient(circle, ${color} 0%, transparent 68%)`,
                opacity: light ? 1 : 0.9,
                animation: `lg-drift 20s ease-in-out ${-i * 6}s infinite`,
              }}
            />
          ))}
        </div>
        <div
          className="absolute inset-0"
          style={{ backgroundImage: grain, opacity: 0.04, mixBlendMode: "overlay" }}
        />
      </div>
      <div className="relative grid h-full w-full grid-cols-[100%] place-items-center p-4">{children}</div>
    </div>
  );
}

const options: { icon: LucideIcon; label: string }[] = [
  { icon: Share2, label: "Teilen" },
  { icon: Copy, label: "Link kopieren" },
  { icon: Star, label: "Zu Favoriten hinzufügen" },
  { icon: Zap, label: "Schnellzugriff" },
  { icon: Cloud, label: "In der Cloud sichern" },
  { icon: Trash2, label: "Löschen" },
];

interface SheetProps {
  label?: string;
  bg?: Wallpaper;
  blur?: number;
  opacity?: number;
  shine?: number;
}

export default function Sheet({
  label = "Optionen öffnen",
  bg = "aurora",
  blur = 20,
  opacity = 12,
  shine = 25,
}: SheetProps) {
  const glass = { bg, blur, opacity, shine };
  const ref = useRef<HTMLDivElement>(null);
  const [h, setH] = useState(600);
  const [snap, setSnap] = useState<number | null>(null);

  useEffect(() => {
    const el = ref.current;
    if (!el) return;
    const ro = new ResizeObserver(() => setH(el.clientHeight));
    ro.observe(el);
    return () => ro.disconnect();
  }, []);

  // Tres alturas de anclaje: 30 %, 55 % y 92 % del contenedor
  const snaps = [h * 0.3, h * 0.55, h * 0.92];
  const height = snap === null ? 0 : snaps[snap] ?? 0;

  return (
    <Stage {...glass}>
      <div ref={ref} className="absolute inset-0 overflow-hidden bg-black">
        <motion.div
          className="absolute inset-0 origin-top overflow-hidden"
          animate={{
            scale: snap === null ? 1 : 0.94,
            borderRadius: snap === null ? 0 : 22,
            y: snap === null ? 0 : 12,
          }}
          transition={spring}
        >
          <div className="absolute inset-0" style={{ background: "inherit" }} />
          <Stage {...glass} className="absolute inset-0">
            <motion.button
              type="button"
              onMouseMove={track}
              whileTap={{ scale: 0.95 }}
              transition={spring}
              onClick={() => setSnap(1)}
              className="lg-glass lg-text h-12 rounded-full px-6 text-[16px] font-semibold"
            >
              <span className="relative z-[3]">{label}</span>
            </motion.button>
          </Stage>
          <motion.div
            className="pointer-events-none absolute inset-0 bg-black"
            animate={{ opacity: snap === null ? 0 : 0.35 }}
            transition={spring}
          />
        </motion.div>

        {snap !== null && <div className="absolute inset-0" onClick={() => setSnap(null)} />}

        <motion.div
          drag="y"
          dragConstraints={{ top: 0, bottom: 0 }}
          dragElastic={0.6}
          onDragEnd={(_, info) => {
            // Altura proyectada según el arrastre y la inercia; se ancla a la más cercana
            const cur = height - info.offset.y - info.velocity.y * 0.15;
            if (cur < (snaps[0] ?? 0) * 0.6) return setSnap(null);
            let best = 0;
            snaps.forEach((s, k) => {
              if (Math.abs(s - cur) < Math.abs((snaps[best] ?? 0) - cur)) best = k;
            });
            setSnap(best);
          }}
          animate={{ height, opacity: snap === null ? 0 : 1 }}
          transition={spring}
          onMouseMove={track}
          className="lg-glass lg-text absolute inset-x-2 bottom-2 flex touch-none flex-col rounded-[34px]"
        >
          <div className="relative z-[3] mx-auto mt-2 h-[5px] w-9 cursor-grab rounded-full bg-current opacity-40" />
          <p className="relative z-[3] mt-3 px-5 text-[20px] font-semibold">Optionen</p>
          <div className="relative z-[3] mt-3 flex flex-col gap-2 overflow-hidden px-3">
            {options.map(({ icon: Icon, label: text }) => (
              <motion.button
                key={text}
                type="button"
                whileTap={{ scale: 0.95 }}
                transition={spring}
                onClick={() => setSnap(null)}
                className="flex h-12 shrink-0 items-center gap-3 rounded-[16px] px-4 text-left text-[16px]"
                style={{
                  background: "rgba(255,255,255,.14)",
                  boxShadow: "inset 0 1px 0 rgba(255,255,255,.3)",
                  color: text === "Löschen" ? "#ff453a" : undefined,
                }}
              >
                <Icon className="h-5 w-5" strokeWidth={1.75} />
                {text}
              </motion.button>
            ))}
          </div>
        </motion.div>
      </div>
    </Stage>
  );
}

Prompt für KI

Füg ihn in ChatGPT, Claude oder Cursor ein und der Baustein wird mit diesen Einstellungen an dein Projekt angepasst, auch ohne React.

Mehr aus Liquid Glass

Wofür du ihn nutzen kannst

Ein Bottom Sheet in React ist auf dem Handy der natürliche Platz für Nebenaktionen: das Teilen-Menü einer Rezeptseite, die Filter eines Onlineshops oder die Details eines Ortes in einer Karten-App. Du ziehst es am Griff, es rastet in drei Höhen ein und die Seite dahinter tritt zurück.

Setz die meistgenutzte Aktion nach oben und alles Zerstörerische wie Löschen ganz nach unten, in Rot. Auf einem breiten Desktop wirkt ein Sheet von unten seltsam, dort ist ein zentriertes Modal die bessere Wahl.